Appendix A. Alphabetical Listing of Interfaces by Library

A.1. libGL

The behavior of the interfaces in this library is specified by the following Standards.

OpenGL Extensions [GLX]
OpenGL 2.1 [OGL 2.1]
OpenGL ABI [OGL ABI]

Table A-1. libGL Function Interfaces

glAccum[OGL 2.1]glIndexMask[OGL 2.1]glSecondaryColor3uiv[OGL 2.1]
glActiveTexture[OGL 2.1]glIndexPointer[OGL 2.1]glSecondaryColor3us[OGL 2.1]
glActiveTextureARB[OGL 2.1]glIndexd[OGL 2.1]glSecondaryColor3usv[OGL 2.1]
glAlphaFunc[OGL 2.1]glIndexdv[OGL 2.1]glSecondaryColorPointer[OGL 2.1]
glAreTexturesResident[OGL 2.1]glIndexf[OGL 2.1]glSelectBuffer[OGL 2.1]
glArrayElement[OGL 2.1]glIndexfv[OGL 2.1]glSeparableFilter2D[OGL 2.1]
glAttachShader[OGL 2.1]glIndexi[OGL 2.1]glShadeModel[OGL 2.1]
glBegin[OGL 2.1]glIndexiv[OGL 2.1]glShaderSource[OGL 2.1]
glBeginQuery[OGL 2.1]glIndexs[OGL 2.1]glStencilFunc[OGL 2.1]
glBindAttribLocation[OGL 2.1]glIndexsv[OGL 2.1]glStencilFuncSeparate[OGL 2.1]
glBindBuffer[OGL 2.1]glIndexub[OGL 2.1]glStencilMask[OGL 2.1]
glBindTexture[OGL 2.1]glIndexubv[OGL 2.1]glStencilMaskSeparate[OGL 2.1]
glBitmap[OGL 2.1]glInitNames[OGL 2.1]glStencilOp[OGL 2.1]
glBlendColor[OGL 2.1]glInterleavedArrays[OGL 2.1]glStencilOpSeparate[OGL 2.1]
glBlendEquation[OGL 2.1]glIsBuffer[OGL 2.1]glTexCoord1d[OGL 2.1]
glBlendEquationSeparate[OGL 2.1]glIsEnabled[OGL 2.1]glTexCoord1dv[OGL 2.1]
glBlendFunc[OGL 2.1]glIsList[OGL 2.1]glTexCoord1f[OGL 2.1]
glBlendFuncSeparate[OGL 2.1]glIsProgram[OGL 2.1]glTexCoord1fv[OGL 2.1]
glBufferData[OGL 2.1]glIsQuery[OGL 2.1]glTexCoord1i[OGL 2.1]
glBufferSubData[OGL 2.1]glIsShader[OGL 2.1]glTexCoord1iv[OGL 2.1]
glCallList[OGL 2.1]glIsTexture[OGL 2.1]glTexCoord1s[OGL 2.1]
glCallLists[OGL 2.1]glLightModelf[OGL 2.1]glTexCoord1sv[OGL 2.1]
glClear[OGL 2.1]glLightModelfv[OGL 2.1]glTexCoord2d[OGL 2.1]
glClearAccum[OGL 2.1]glLightModeli[OGL 2.1]glTexCoord2dv[OGL 2.1]
glClearColor[OGL 2.1]glLightModeliv[OGL 2.1]glTexCoord2f[OGL 2.1]
glClearDepth[OGL 2.1]glLightf[OGL 2.1]glTexCoord2fv[OGL 2.1]
glClearIndex[OGL 2.1]glLightfv[OGL 2.1]glTexCoord2i[OGL 2.1]
glClearStencil[OGL 2.1]glLighti[OGL 2.1]glTexCoord2iv[OGL 2.1]
glClientActiveTexture[OGL 2.1]glLightiv[OGL 2.1]glTexCoord2s[OGL 2.1]
glClientActiveTextureARB[OGL 2.1]glLineStipple[OGL 2.1]glTexCoord2sv[OGL 2.1]
glClipPlane[OGL 2.1]glLineWidth[OGL 2.1]glTexCoord3d[OGL 2.1]
glColor3b[OGL 2.1]glLinkProgram[OGL 2.1]glTexCoord3dv[OGL 2.1]
glColor3bv[OGL 2.1]glListBase[OGL 2.1]glTexCoord3f[OGL 2.1]
glColor3d[OGL 2.1]glLoadIdentity[OGL 2.1]glTexCoord3fv[OGL 2.1]
glColor3dv[OGL 2.1]glLoadMatrixd[OGL 2.1]glTexCoord3i[OGL 2.1]
glColor3f[OGL 2.1]glLoadMatrixf[OGL 2.1]glTexCoord3iv[OGL 2.1]
glColor3fv[OGL 2.1]glLoadName[OGL 2.1]glTexCoord3s[OGL 2.1]
glColor3i[OGL 2.1]glLoadTransposeMatrixd[OGL 2.1]glTexCoord3sv[OGL 2.1]
glColor3iv[OGL 2.1]glLoadTransposeMatrixf[OGL 2.1]glTexCoord4d[OGL 2.1]
glColor3s[OGL 2.1]glLogicOp[OGL 2.1]glTexCoord4dv[OGL 2.1]
glColor3sv[OGL 2.1]glMap1d[OGL 2.1]glTexCoord4f[OGL 2.1]
glColor3ub[OGL 2.1]glMap1f[OGL 2.1]glTexCoord4fv[OGL 2.1]
glColor3ubv[OGL 2.1]glMap2d[OGL 2.1]glTexCoord4i[OGL 2.1]
glColor3ui[OGL 2.1]glMap2f[OGL 2.1]glTexCoord4iv[OGL 2.1]
glColor3uiv[OGL 2.1]glMapBuffer[OGL 2.1]glTexCoord4s[OGL 2.1]
glColor3us[OGL 2.1]glMapGrid1d[OGL 2.1]glTexCoord4sv[OGL 2.1]
glColor3usv[OGL 2.1]glMapGrid1f[OGL 2.1]glTexCoordPointer[OGL 2.1]
glColor4b[OGL 2.1]glMapGrid2d[OGL 2.1]glTexEnvf[OGL 2.1]
glColor4bv[OGL 2.1]glMapGrid2f[OGL 2.1]glTexEnvfv[OGL 2.1]
glColor4d[OGL 2.1]glMaterialf[OGL 2.1]glTexEnvi[OGL 2.1]
glColor4dv[OGL 2.1]glMaterialfv[OGL 2.1]glTexEnviv[OGL 2.1]
glColor4f[OGL 2.1]glMateriali[OGL 2.1]glTexGend[OGL 2.1]
glColor4fv[OGL 2.1]glMaterialiv[OGL 2.1]glTexGendv[OGL 2.1]
glColor4i[OGL 2.1]glMatrixMode[OGL 2.1]glTexGenf[OGL 2.1]
glColor4iv[OGL 2.1]glMinmax[OGL 2.1]glTexGenfv[OGL 2.1]
glColor4s[OGL 2.1]glMultMatrixd[OGL 2.1]glTexGeni[OGL 2.1]
glColor4sv[OGL 2.1]glMultMatrixf[OGL 2.1]glTexGeniv[OGL 2.1]
glColor4ub[OGL 2.1]glMultTransposeMatrixd[OGL 2.1]glTexImage1D[OGL 2.1]
glColor4ubv[OGL 2.1]glMultTransposeMatrixf[OGL 2.1]glTexImage2D[OGL 2.1]
glColor4ui[OGL 2.1]glMultiDrawArrays[OGL 2.1]glTexImage3D[OGL 2.1]
glColor4uiv[OGL 2.1]glMultiDrawElements[OGL 2.1]glTexParameterf[OGL 2.1]
glColor4us[OGL 2.1]glMultiTexCoord1d[OGL 2.1]glTexParameterfv[OGL 2.1]
glColor4usv[OGL 2.1]glMultiTexCoord1dARB[OGL 2.1]glTexParameteri[OGL 2.1]
glColorMask[OGL 2.1]glMultiTexCoord1dv[OGL 2.1]glTexParameteriv[OGL 2.1]
glColorMaterial[OGL 2.1]glMultiTexCoord1dvARB[OGL 2.1]glTexSubImage1D[OGL 2.1]
glColorPointer[OGL 2.1]glMultiTexCoord1f[OGL 2.1]glTexSubImage2D[OGL 2.1]
glColorSubTable[OGL 2.1]glMultiTexCoord1fARB[OGL 2.1]glTexSubImage3D[OGL 2.1]
glColorTable[OGL 2.1]glMultiTexCoord1fv[OGL 2.1]glTranslated[OGL 2.1]
glColorTableParameterfv[OGL 2.1]glMultiTexCoord1fvARB[OGL 2.1]glTranslatef[OGL 2.1]
glColorTableParameteriv[OGL 2.1]glMultiTexCoord1i[OGL 2.1]glUniform1f[OGL 2.1]
glCompileShader[OGL 2.1]glMultiTexCoord1iARB[OGL 2.1]glUniform1fv[OGL 2.1]
glCompressedTexImage1D[OGL 2.1]glMultiTexCoord1iv[OGL 2.1]glUniform1i[OGL 2.1]
glCompressedTexImage2D[OGL 2.1]glMultiTexCoord1ivARB[OGL 2.1]glUniform1iv[OGL 2.1]
glCompressedTexImage3D[OGL 2.1]glMultiTexCoord1s[OGL 2.1]glUniform2f[OGL 2.1]
glCompressedTexSubImage1D[OGL 2.1]glMultiTexCoord1sARB[OGL 2.1]glUniform2fv[OGL 2.1]
glCompressedTexSubImage2D[OGL 2.1]glMultiTexCoord1sv[OGL 2.1]glUniform2i[OGL 2.1]
glCompressedTexSubImage3D[OGL 2.1]glMultiTexCoord1svARB[OGL 2.1]glUniform2iv[OGL 2.1]
glConvolutionFilter1D[OGL 2.1]glMultiTexCoord2d[OGL 2.1]glUniform3f[OGL 2.1]
glConvolutionFilter2D[OGL 2.1]glMultiTexCoord2dARB[OGL 2.1]glUniform3fv[OGL 2.1]
glConvolutionParameterf[OGL 2.1]glMultiTexCoord2dv[OGL 2.1]glUniform3i[OGL 2.1]
glConvolutionParameterfv[OGL 2.1]glMultiTexCoord2dvARB[OGL 2.1]glUniform3iv[OGL 2.1]
glConvolutionParameteri[OGL 2.1]glMultiTexCoord2f[OGL 2.1]glUniform4f[OGL 2.1]
glConvolutionParameteriv[OGL 2.1]glMultiTexCoord2fARB[OGL 2.1]glUniform4fv[OGL 2.1]
glCopyColorSubTable[OGL 2.1]glMultiTexCoord2fv[OGL 2.1]glUniform4i[OGL 2.1]
glCopyColorTable[OGL 2.1]glMultiTexCoord2fvARB[OGL 2.1]glUniform4iv[OGL 2.1]
glCopyConvolutionFilter1D[OGL 2.1]glMultiTexCoord2i[OGL 2.1]glUniformMatrix2fv[OGL 2.1]
glCopyConvolutionFilter2D[OGL 2.1]glMultiTexCoord2iARB[OGL 2.1]glUniformMatrix2x3fv[OGL 2.1]
glCopyPixels[OGL 2.1]glMultiTexCoord2iv[OGL 2.1]glUniformMatrix2x4fv[OGL 2.1]
glCopyTexImage1D[OGL 2.1]glMultiTexCoord2ivARB[OGL 2.1]glUniformMatrix3fv[OGL 2.1]
glCopyTexImage2D[OGL 2.1]glMultiTexCoord2s[OGL 2.1]glUniformMatrix3x2fv[OGL 2.1]
glCopyTexSubImage1D[OGL 2.1]glMultiTexCoord2sARB[OGL 2.1]glUniformMatrix3x4fv[OGL 2.1]
glCopyTexSubImage2D[OGL 2.1]glMultiTexCoord2sv[OGL 2.1]glUniformMatrix4fv[OGL 2.1]
glCopyTexSubImage3D[OGL 2.1]glMultiTexCoord2svARB[OGL 2.1]glUniformMatrix4x2fv[OGL 2.1]
glCreateProgram[OGL 2.1]glMultiTexCoord3d[OGL 2.1]glUniformMatrix4x3fv[OGL 2.1]
glCreateShader[OGL 2.1]glMultiTexCoord3dARB[OGL 2.1]glUnmapBuffer[OGL 2.1]
glCullFace[OGL 2.1]glMultiTexCoord3dv[OGL 2.1]glUseProgram[OGL 2.1]
glDeleteBuffers[OGL 2.1]glMultiTexCoord3dvARB[OGL 2.1]glValidateProgram[OGL 2.1]
glDeleteLists[OGL 2.1]glMultiTexCoord3f[OGL 2.1]glVertex2d[OGL 2.1]
glDeleteProgram[OGL 2.1]glMultiTexCoord3fARB[OGL 2.1]glVertex2dv[OGL 2.1]
glDeleteQueries[OGL 2.1]glMultiTexCoord3fv[OGL 2.1]glVertex2f[OGL 2.1]
glDeleteShader[OGL 2.1]glMultiTexCoord3fvARB[OGL 2.1]glVertex2fv[OGL 2.1]
glDeleteTextures[OGL 2.1]glMultiTexCoord3i[OGL 2.1]glVertex2i[OGL 2.1]
glDepthFunc[OGL 2.1]glMultiTexCoord3iARB[OGL 2.1]glVertex2iv[OGL 2.1]
glDepthMask[OGL 2.1]glMultiTexCoord3iv[OGL 2.1]glVertex2s[OGL 2.1]
glDepthRange[OGL 2.1]glMultiTexCoord3ivARB[OGL 2.1]glVertex2sv[OGL 2.1]
glDetachShader[OGL 2.1]glMultiTexCoord3s[OGL 2.1]glVertex3d[OGL 2.1]
glDisable[OGL 2.1]glMultiTexCoord3sARB[OGL 2.1]glVertex3dv[OGL 2.1]
glDisableClientState[OGL 2.1]glMultiTexCoord3sv[OGL 2.1]glVertex3f[OGL 2.1]
glDisableVertexAttribArray[OGL 2.1]glMultiTexCoord3svARB[OGL 2.1]glVertex3fv[OGL 2.1]
glDrawArrays[OGL 2.1]glMultiTexCoord4d[OGL 2.1]glVertex3i[OGL 2.1]
glDrawBuffer[OGL 2.1]glMultiTexCoord4dARB[OGL 2.1]glVertex3iv[OGL 2.1]
glDrawBuffers[OGL 2.1]glMultiTexCoord4dv[OGL 2.1]glVertex3s[OGL 2.1]
glDrawElements[OGL 2.1]glMultiTexCoord4dvARB[OGL 2.1]glVertex3sv[OGL 2.1]
glDrawPixels[OGL 2.1]glMultiTexCoord4f[OGL 2.1]glVertex4d[OGL 2.1]
glDrawRangeElements[OGL 2.1]glMultiTexCoord4fARB[OGL 2.1]glVertex4dv[OGL 2.1]
glEdgeFlag[OGL 2.1]glMultiTexCoord4fv[OGL 2.1]glVertex4f[OGL 2.1]
glEdgeFlagPointer[OGL 2.1]glMultiTexCoord4fvARB[OGL 2.1]glVertex4fv[OGL 2.1]
glEdgeFlagv[OGL 2.1]glMultiTexCoord4i[OGL 2.1]glVertex4i[OGL 2.1]
glEnable[OGL 2.1]glMultiTexCoord4iARB[OGL 2.1]glVertex4iv[OGL 2.1]
glEnableClientState[OGL 2.1]glMultiTexCoord4iv[OGL 2.1]glVertex4s[OGL 2.1]
glEnableVertexAttribArray[OGL 2.1]glMultiTexCoord4ivARB[OGL 2.1]glVertex4sv[OGL 2.1]
glEnd[OGL 2.1]glMultiTexCoord4s[OGL 2.1]glVertexAttrib1d[OGL 2.1]
glEndList[OGL 2.1]glMultiTexCoord4sARB[OGL 2.1]glVertexAttrib1dv[OGL 2.1]
glEvalCoord1d[OGL 2.1]glMultiTexCoord4sv[OGL 2.1]glVertexAttrib1f[OGL 2.1]
glEvalCoord1dv[OGL 2.1]glMultiTexCoord4svARB[OGL 2.1]glVertexAttrib1fv[OGL 2.1]
glEvalCoord1f[OGL 2.1]glNewList[OGL 2.1]glVertexAttrib1s[OGL 2.1]
glEvalCoord1fv[OGL 2.1]glNormal3b[OGL 2.1]glVertexAttrib1sv[OGL 2.1]
glEvalCoord2d[OGL 2.1]glNormal3bv[OGL 2.1]glVertexAttrib2d[OGL 2.1]
glEvalCoord2dv[OGL 2.1]glNormal3d[OGL 2.1]glVertexAttrib2dv[OGL 2.1]
glEvalCoord2f[OGL 2.1]glNormal3dv[OGL 2.1]glVertexAttrib2f[OGL 2.1]
glEvalCoord2fv[OGL 2.1]glNormal3f[OGL 2.1]glVertexAttrib2fv[OGL 2.1]
glEvalMesh1[OGL 2.1]glNormal3fv[OGL 2.1]glVertexAttrib2s[OGL 2.1]
glEvalMesh2[OGL 2.1]glNormal3i[OGL 2.1]glVertexAttrib2sv[OGL 2.1]
glEvalPoint1[OGL 2.1]glNormal3iv[OGL 2.1]glVertexAttrib3d[OGL 2.1]
glEvalPoint2[OGL 2.1]glNormal3s[OGL 2.1]glVertexAttrib3dv[OGL 2.1]
glFeedbackBuffer[OGL 2.1]glNormal3sv[OGL 2.1]glVertexAttrib3f[OGL 2.1]
glFinish[OGL 2.1]glNormalPointer[OGL 2.1]glVertexAttrib3fv[OGL 2.1]
glFlush[OGL 2.1]glOrtho[OGL 2.1]glVertexAttrib3s[OGL 2.1]
glFogCoordPointer[OGL 2.1]glPassThrough[OGL 2.1]glVertexAttrib3sv[OGL 2.1]
glFogCoordd[OGL 2.1]glPixelMapfv[OGL 2.1]glVertexAttrib4Nbv[OGL 2.1]
glFogCoorddv[OGL 2.1]glPixelMapuiv[OGL 2.1]glVertexAttrib4Niv[OGL 2.1]
glFogCoordf[OGL 2.1]glPixelMapusv[OGL 2.1]glVertexAttrib4Nsv[OGL 2.1]
glFogCoordfv[OGL 2.1]glPixelStoref[OGL 2.1]glVertexAttrib4Nub[OGL 2.1]
glFogf[OGL 2.1]glPixelStorei[OGL 2.1]glVertexAttrib4Nubv[OGL 2.1]
glFogfv[OGL 2.1]glPixelTransferf[OGL 2.1]glVertexAttrib4Nuiv[OGL 2.1]
glFogi[OGL 2.1]glPixelTransferi[OGL 2.1]glVertexAttrib4Nusv[OGL 2.1]
glFogiv[OGL 2.1]glPixelZoom[OGL 2.1]glVertexAttrib4bv[OGL 2.1]
glFrontFace[OGL 2.1]glPointParameterf[OGL 2.1]glVertexAttrib4d[OGL 2.1]
glFrustum[OGL 2.1]glPointParameterfv[OGL 2.1]glVertexAttrib4dv[OGL 2.1]
glGenBuffers[OGL 2.1]glPointParameteri[OGL 2.1]glVertexAttrib4f[OGL 2.1]
glGenLists[OGL 2.1]glPointParameteriv[OGL 2.1]glVertexAttrib4fv[OGL 2.1]
glGenQueries[OGL 2.1]glPointSize[OGL 2.1]glVertexAttrib4iv[OGL 2.1]
glGenTextures[OGL 2.1]glPolygonMode[OGL 2.1]glVertexAttrib4s[OGL 2.1]
glGetActiveAttrib[OGL 2.1]glPolygonOffset[OGL 2.1]glVertexAttrib4sv[OGL 2.1]
glGetActiveUniform[OGL 2.1]glPolygonStipple[OGL 2.1]glVertexAttrib4ubv[OGL 2.1]
glGetAttachedShaders[OGL 2.1]glPopAttrib[OGL 2.1]glVertexAttrib4uiv[OGL 2.1]
glGetAttribLocation[OGL 2.1]glPopClientAttrib[OGL 2.1]glVertexAttrib4usv[OGL 2.1]
glGetBooleanv[OGL 2.1]glPopMatrix[OGL 2.1]glVertexAttribPointer[OGL 2.1]
glGetBufferParameteriv[OGL 2.1]glPopName[OGL 2.1]glVertexPointer[OGL 2.1]
glGetBufferPointerv[OGL 2.1]glPrioritizeTextures[OGL 2.1]glViewport[OGL 2.1]
glGetBufferSubData[OGL 2.1]glPushAttrib[OGL 2.1]glWindowPos2d[OGL 2.1]
glGetClipPlane[OGL 2.1]glPushClientAttrib[OGL 2.1]glWindowPos2dv[OGL 2.1]
glGetColorTable[OGL 2.1]glPushMatrix[OGL 2.1]glWindowPos2f[OGL 2.1]
glGetColorTableParameterfv[OGL 2.1]glPushName[OGL 2.1]glWindowPos2fv[OGL 2.1]
glGetColorTableParameteriv[OGL 2.1]glRasterPos2d[OGL 2.1]glWindowPos2i[OGL 2.1]
glGetCompressedTexImage[OGL 2.1]glRasterPos2dv[OGL 2.1]glWindowPos2iv[OGL 2.1]
glGetConvolutionFilter[OGL 2.1]glRasterPos2f[OGL 2.1]glWindowPos2s[OGL 2.1]
glGetConvolutionParameterfv[OGL 2.1]glRasterPos2fv[OGL 2.1]glWindowPos2sv[OGL 2.1]
glGetConvolutionParameteriv[OGL 2.1]glRasterPos2i[OGL 2.1]glWindowPos3d[OGL 2.1]
glGetDoublev[OGL 2.1]glRasterPos2iv[OGL 2.1]glWindowPos3dv[OGL 2.1]
glGetError[OGL 2.1]glRasterPos2s[OGL 2.1]glWindowPos3f[OGL 2.1]
glGetFloatv[OGL 2.1]glRasterPos2sv[OGL 2.1]glWindowPos3fv[OGL 2.1]
glGetHistogram[OGL 2.1]glRasterPos3d[OGL 2.1]glWindowPos3i[OGL 2.1]
glGetHistogramParameterfv[OGL 2.1]glRasterPos3dv[OGL 2.1]glWindowPos3iv[OGL 2.1]
glGetHistogramParameteriv[OGL 2.1]glRasterPos3f[OGL 2.1]glWindowPos3s[OGL 2.1]
glGetIntegerv[OGL 2.1]glRasterPos3fv[OGL 2.1]glWindowPos3sv[OGL 2.1]
glGetLightfv[OGL 2.1]glRasterPos3i[OGL 2.1]glXChooseFBConfig[GLX]
glGetLightiv[OGL 2.1]glRasterPos3iv[OGL 2.1]glXChooseVisual[GLX]
glGetMapdv[OGL 2.1]glRasterPos3s[OGL 2.1]glXCopyContext[GLX]
glGetMapfv[OGL 2.1]glRasterPos3sv[OGL 2.1]glXCreateContext[GLX]
glGetMapiv[OGL 2.1]glRasterPos4d[OGL 2.1]glXCreateGLXPixmap[GLX]
glGetMaterialfv[OGL 2.1]glRasterPos4dv[OGL 2.1]glXCreateNewContext[GLX]
glGetMaterialiv[OGL 2.1]glRasterPos4f[OGL 2.1]glXCreatePbuffer[GLX]
glGetMinmax[OGL 2.1]glRasterPos4fv[OGL 2.1]glXCreatePixmap[GLX]
glGetMinmaxParameterfv[OGL 2.1]glRasterPos4i[OGL 2.1]glXCreateWindow[GLX]
glGetMinmaxParameteriv[OGL 2.1]glRasterPos4iv[OGL 2.1]glXDestroyContext[GLX]
glGetPixelMapfv[OGL 2.1]glRasterPos4s[OGL 2.1]glXDestroyGLXPixmap[GLX]
glGetPixelMapuiv[OGL 2.1]glRasterPos4sv[OGL 2.1]glXDestroyPbuffer[GLX]
glGetPixelMapusv[OGL 2.1]glReadBuffer[OGL 2.1]glXDestroyPixmap[GLX]
glGetPointerv[OGL 2.1]glReadPixels[OGL 2.1]glXDestroyWindow[GLX]
glGetPolygonStipple[OGL 2.1]glRectd[OGL 2.1]glXFreeContextEXT[GLX]
glGetProgramInfoLog[OGL 2.1]glRectdv[OGL 2.1]glXGetClientString[GLX]
glGetProgramiv[OGL 2.1]glRectf[OGL 2.1]glXGetConfig[GLX]
glGetQueryObjectiv[OGL 2.1]glRectfv[OGL 2.1]glXGetContextIDEXT[GLX]
glGetQueryObjectuiv[OGL 2.1]glRecti[OGL 2.1]glXGetCurrentContext[GLX]
glGetQueryiv[OGL 2.1]glRectiv[OGL 2.1]glXGetCurrentDisplay[GLX]
glGetSeparableFilter[OGL 2.1]glRects[OGL 2.1]glXGetCurrentDrawable[GLX]
glGetShaderInfoLog[OGL 2.1]glRectsv[OGL 2.1]glXGetCurrentReadDrawable[GLX]
glGetShaderSource[OGL 2.1]glRenderMode[OGL 2.1]glXGetFBConfigAttrib[GLX]
glGetShaderiv[OGL 2.1]glResetHistogram[OGL 2.1]glXGetFBConfigs[GLX]
glGetString[OGL 2.1]glResetMinmax[OGL 2.1]glXGetProcAddress[OGL 2.1]
glGetTexEnvfv[OGL 2.1]glRotated[OGL 2.1]glXGetProcAddressARB[OGL ABI]
glGetTexEnviv[OGL 2.1]glRotatef[OGL 2.1]glXGetSelectedEvent[GLX]
glGetTexGendv[OGL 2.1]glSampleCoverage[OGL 2.1]glXGetVisualFromFBConfig[GLX]
glGetTexGenfv[OGL 2.1]glScaled[OGL 2.1]glXImportContextEXT[GLX]
glGetTexGeniv[OGL 2.1]glScalef[OGL 2.1]glXIsDirect[GLX]
glGetTexImage[OGL 2.1]glScissor[OGL 2.1]glXMakeContextCurrent[GLX]
glGetTexLevelParameterfv[OGL 2.1]glSecondaryColor3b[OGL 2.1]glXMakeCurrent[GLX]
glGetTexLevelParameteriv[OGL 2.1]glSecondaryColor3bv[OGL 2.1]glXQueryContext[GLX]
glGetTexParameterfv[OGL 2.1]glSecondaryColor3d[OGL 2.1]glXQueryContextInfoEXT[GLX]
glGetTexParameteriv[OGL 2.1]glSecondaryColor3dv[OGL 2.1]glXQueryDrawable[GLX]
glGetUniformLocation[OGL 2.1]glSecondaryColor3f[OGL 2.1]glXQueryExtension[GLX]
glGetUniformfv[OGL 2.1]glSecondaryColor3fv[OGL 2.1]glXQueryExtensionsString[GLX]
glGetUniformiv[OGL 2.1]glSecondaryColor3i[OGL 2.1]glXQueryServerString[GLX]
glGetVertexAttribPointerv[OGL 2.1]glSecondaryColor3iv[OGL 2.1]glXQueryVersion[GLX]
glGetVertexAttribdv[OGL 2.1]glSecondaryColor3s[OGL 2.1]glXSelectEvent[GLX]
glGetVertexAttribfv[OGL 2.1]glSecondaryColor3sv[OGL 2.1]glXSwapBuffers[GLX]
glGetVertexAttribiv[OGL 2.1]glSecondaryColor3ub[OGL 2.1]glXUseXFont[GLX]
glHint[OGL 2.1]glSecondaryColor3ubv[OGL 2.1]glXWaitGL[GLX]
glHistogram[OGL 2.1]glSecondaryColor3ui[OGL 2.1]glXWaitX[GLX]